Aug. 11th, 2011

circumitus: Insert Warmer song lyrics here. (good lord knows that i'm greedy)
REY
JUMP 001
OOC
NAMERevu
AIMReverieWulfram
PLURKcitygrit
BACKTAGYes
THREADJACKYes
4TH WALLLOL
BASICS
NAMERey
CANONOC (Project Seraphim)
AGE100+ (appears late-20s-ish)
HOMELANDWashington, USA
SPECIESSynthetic human (cyborg?)
HEIGHT5’7”
BUILDMuscular/Athletic
BEARINGRigid
HAIRMahogany, short, hints of graying
EYESBottle green
DISTINGUISHING FEATURES

SCARRING Facial. Left side: Cross about an inch under her eye, and another horizontal that comes up from under her chin. Right side: A diagonal scar a couple inches below her other eye, across the side of her forehead, and another vertical one coming up from her chin to her jaw. The scars actually appear to be purposefully inflicted and not accidental.
Bodily: Stab wound in her right shoulder, another across her chest (over one and under her other breast). Various other scars, including some on her left knuckle. A horizontal knife wound in her throat. Deep gash across her lower back.

ACCENT West American (originally constructed in an underground facility below a city called Ashwater, in Washington), though can imitate others. Soft-spoken (almost, dare I say, “cute” sounding), quiet, tends to not use that many words. Usually converses in a monotonous, robotic tone, intentionally avoiding pronouns such as “I” and “me”. However, it has been shown that she drops this exterior in favor of a more personable front depending on her relationship with that person. (Note that she does play up the “dumb robot act” around most people.)

ATTIRE Severe allergy to sleeves. (No, not really. But she is adverse to sleeves regardless of the weather.) Wears tanktops or sleeveless hooded vests (one is black, one is burgundy). Cargo pants.  Combat boots. Wears dogtags belonging to “R. Schuyler” around her neck. (Not her real name.)

MISCELLANY Calloused hands.
Three missing fingers on right hand (middle, ring, and pinky finger) down to the final joint.
Cybernetic physiology:  Skeleton is heavier than it would be for the average person of her height and build, causing her to weigh well over 300lbs (136kg).
Heart and brain are also cybernetic, allowing for memories to be written, rewritten, and manipulated. Access to her cerebral system is located in an invisible port buried under the skin on the back of her neck, on the spinal column.

ABILITIES
CANON

MEMORIES Memories were muddled upon arrival. After they were restored, she now has the memories and experience of eight very different, very skilled soldiers over the course of nearly a century.

SOLDIER Military training exceeds well beyond that of the average combat marine: Skills range from long-ranged firearms to melee weapons and close-quarters combat. Specialty lies with automatic and sniper rifles, handguns, bayonets, and combat knives, as well as disarming opponents.
Basic first aid.
Carries the experience of previous incarnations as highly skilled snipers, soldiers, and special operatives.

SALAMANDER Possesses a particular set of skills energy called Brísingamen; this energy supplies her bionic physiology with the ability to function.
Skeletal structure is made up of fervidium alloy, a type of glowing metal that burns up when activated by the Brísingamen energy.
Can unleash heat particles, generating enough to cause any nearby persons as well as herself to burst to flame. Takes on the form of neon red veins pulsating through the parts of the body energy is being applied to. Basically, she’s a walking powerhouse.
Immunity to fire and extreme hot and cold temperatures.
Overexertion may result in overcharging, causing her to burst into flames from which she can only be put out via external sources (i.e. carbon dioxide, extreme cold, large quantity of water).
When utilized it at its fullest capacity (say, the rate it would need to burn a person alive), skin secretes a black, oily substance called samandrine (think of the the oil that keeps a lantern lit). Samandrine can be toxic when ingested, resulting in temporary paralysis and inability to breathe. Do not eat.
Thanks to her bionic structure, she is also built like a tank (hence why she weighs 300lbs). She can get hit by a speeding car and just walk away grumbling about it. She has a pretty high pain threshold.

MISCELLANY Due to enhanced genetics, she is able to recover quicker from injuries than the average person. While she is unable to regenerate missing limbs or heal scar tissue from major wounds, broken bones and minor scratches and bruises can take between a few hours to a couple days to restore.
Multilingual: Fluent in English, Spanish, Zulu, Dutch, German, Russian, Italian, Arabic, and Hebrew.

GAME UNIVERSE
EMPATHY  1 2 3 4 5 6
MEMORY TRANSFERENCE  1 2 3 4 5 6
MANIFESTATION  1 2 3 4 5 6
REALITY MANIPULATION  1 2 3 4 5 6
TELEPATHY  1 2 3 4 5 6

PERMISSIONS
FLIRTING Yes
CONTACT Yes
FIGHTING Yes
MIND CONTROL Ask
INJURING Ask
KILLING Nah
INVENTORY
(1) communicator
(1)  set of dogtags belonging to “R. Schuyler
(1)  red evening dress (and clothes salvaged from the Cyllene)
(1) paper journal (provided by Severus Snape)
(1) harmonica
(1) deck of cards
(1) fl oz vial of Euphoria (provided by Hatter) (half-empty)
(1) curious little player with a disc containing an audio recording, labeled “PSYCHOLOGICAL PROFILE: Subject FREYJA”
(1) Kevlar vest
(1) Exurosuit
(1) SEC-issued automatic rifle
(1) SEC-issued handgun
(1) combat knife
(1) M4A1 Carbine rifle with a M203 grenade launcher and AN/PVS-17 night sight, rail covers, PAQ-4 laser module and an ERGO grip + ammunition
WARNINGS
Casual mentions of military life, war, and having bugs for lunch. PTSD. Violence against men, women, and children. Mutilation and self-mutilation. Suicide.  Self-deprecation. Sexual assault. Religion. Politics. Drugs and alcohol abuse. Horrible table manners and gross eating habits. Check out the permissions page for more detailed warnings.

“And you matter. You fucking matter to me!
So you’re not allowed to die, you stupid, arrogant dogdick.”

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