circumitus: Take control of me and wipe away my fears... (i'm a broken doll; you're the puppeteer)
2017-09-28 05:10 pm

(no subject)

concordia )This virus they are infected with is called "the animus", and the residents do not view it as a virus so much as a gift passed onto them by their "God", who they refer to as "the Authority".

Their goal is to bring the GRIGORI Program down in a human vessel. Said vessel happens to be a man with hardware wired into his brain, Tejinder Wakeman.
  • Synthe - Synthetics who have defected from PROJECT SERAPHIM and are under the influence of the GRIGORI. Most of them don't speak, as they are able to communicate with one another through a technological phenomenon known as synchrony. Synchrony is what unites the synthe culture as a people. However, their connection is limited, as they are only able to connect with each other within a certain proximity. So those who venture outside of Concordia are unable to communicate with the rest of their kind. Though the ones that are in the process of humanizing themselves tend to use their vocal functions more often than others are.

Synthe Philosophies:
  • Pilgrimage - the journey a synthetic makes from becoming a synthes to a synthe, a true member of Concordia.
  • Harmony - the phenomena a synthe feels when they are finally connected with their fellow travelers. If they do not find Harmony with their peers, they are immediately executed in Concordia. In truth, Harmony is the infection that the GRIGORI Program has plagued the synthes with, making them into synthes.
  • Sojourn - a mission a Synthe Scribe is tasked with to venture with humans in efforts to learn more about their souls, and return to Concordia with what they have learned. Some Synthe Scribes are like missionaries, only they don't try to spread their beliefs. Scribes that venture out on a Sojourn are called Sojourner Scribes.
  • anima - "the soul". The synthes tend to strive for this, and use humans for experiments to learn what it would take to become like them, and be more.
  • animus - "the mind". This is what gave the synthes their identity as individuals rather than tools used by PROJECT SERAPHIM for war. It was known as the virus that was launched by the GRIGORI Program, but provided the with the means to choose to fight or live. The animus provides them with the capability of free will and wanting.
  • the Becoming - the event in which they are able to bring about the GRIGORI to their world. They believe that the Archiver is the one who will successfully bring about this event.
  • speculum - a mirror image.
  • "noster nostri" - a common phrase synthes say amongst themselves. It is an intimate phrasing, which in Latin means "our ours". Because of synchrony, synthes are interconnected. They use this phrase as a meaning of farewell and hello, but there can also be a deeper meaning to it as well. One that is the closest semblance to love.
Most synthes are seen with an animus, but not an anima. They have a mind and individuality but no soul.

Rey and Orion are seen as their betters, people with souls. Orion becomes utilized as a subject for the synthes to obtain an anima. They try to learn from him.

Meanwhile, they try to undo the data in Tejinder's brain so they can access the Archiver's hardware so they can safely transfer the GRIGORI into his body. While in their custody, they attempt to dissect Tejinder so that they can perhaps replicate the hardware, but learn that it's a major risk damaging the Bridge in his brain.

Synthe Creations:
  • aerant (Sokol) - high speed aircraft, similar to that of a Blackbird
  • aquant (Shayu) - craft used for underwater operations; similar to a submarine, but more shaped like an aircraft
  • arael - a prison/cargo ship, similar to the old zeppelin; size of a three-story house
  • terrant - an automaton footsoldier that tends to take the form of a human
  • aurient - a drone that's used to record audio and visual, as well as send messages
  • animatox - drones that are used to spread disease
  • anda - a synthe that's defected from Concordia, usually an outcast (ex: EL - or Elizabeth - the synthe  who's adopted Isobel's face and identity). They are identified by their colorless eyes, with dilated pupils. 
  • sola - "empty vessel". One without soul and thought and feeling. These are the psychopaths of the synthe   culture. For awhile they were being sent to the sky prison for rehabilitation, but once the synthe researchers have learned that a sola is incapable of being taught how to think or feel, they are typically executed. In the past they have been used to send off to fight conflicts, as they are considered disposable by the synthe culture. An infected sola is identified by blank white eyes with no iris.
  • processor - a human who has undergone a synthe treatment known as extraction or insertion. Humans are usually kept in prisons where they experience a variety of tests before they are sent to be "processed".

extraction - a treatment in which the human consciousness can be transferred into an empty synthe vessel (a sola is usually a prime candidate for an extraction, as they are already empty and without souls). This requires extensive treatments and procedures that are often life-threatening as it involves serious "rewiring" of the brain. So far not many humans have been able to survive the extraction process.

  • T████ W██████ - a failed attempt at extraction. His old body has been mutilated beyond recognition, and he is stuck living as a corrupt processor.
  • A████ W██████ - another failed attempt at extraction, only more refined after T████ was extracted. They were able to salvage his body, using it as a bargaining chip for IV to persuade A████ to do what she asks of him. However, over time his original body will die and rot away, leaving him trapped as a processor.
insertion - a treatment in which the human body is used as a vessel for a synthetic consciousness. So far it has not been proven that a human can survive the insertion process, which compromises their end goals - because if the vessel for the GRIGORI Program dies, so does their chance of the Becoming.
  • T███████ W██████ - supposedly the perfect processor, as far as the synthes are concerned. They intend to use the insertion treatment to transfer the GRIGORI Program into his Bridge. This process may or may not destroy T███████'s consciousness, completely overriding his 


The synthetic "political structure" is an agreed-upon leadership: The one who is most connected with the GRIGORI Program.

By this logic, IV is the mouthpiece of the GRIGORI, and thus she is the leader of Concordia. Using the GRIGORI she is able to project herself throughout different parts of the world, and even occupy other vessels. In this way IV is similar to Rey, only her process of transference is way easier and more convenient.

Like with PROJECT SERAPHIM, the synthes have adopted their titles inspired by the similar angelic hierarchy.

  • The Authority: God. The GRIGORI Program.
  • The Dominion: IV, the first synthe and sole holder of this title. As such, this makes IV the supreme ruler of Concordia. Like Rey, she possesses several synthetic bodies and can jump into any one thanks to the GRIGORI.
  • The Archein: The militant structure of the synthes, which protects their city and way of life. They infiltrate humans by pretending to be them, as well as tormenting them by wearing the faces of their dead.
  • The Scribes: The scientists who research humans and try to help the synthes become more like them. Scribes are also sent into human society, and tend to partake in Sojourns.
  • The Automatons: The worker bees of the synthes. They are sola, as they possess no cognizance.
  • The Sentries: Guards that are equipped for domestic combat within the walls of Concordia and the Sky Prison.

IV's presence of occupying a vessel can be noted with her orange eyes.

A synthetic is determined by the color of their eyes:

  • Regardless of their race, a synthe will have supernova eyes (mixture of colors varies).
  • One marked as an anda, once defected, will have eyes turned cloudy silver, with perpetual miosis of the pupils.
  • The sola's eyes are blank white with no iris.

sky prison )

Human prisoners are known as "numbers". They are assigned by numbers depending on their cell and floor placement, and their classification. It is not revealed to numbers what their classifications mean.

Those who are classified as andas are sent to the sky prison to undergo a series of personality treatments (their classification is "A"). Due to the synthe philosophies of retaining their personal agencies, it is outlawed to "rewrite" their personality to what's more convenient to them. Instead, an anda is forced to partake in a work program. Once they have been "properly rehabilitated", they are safe to return to the city.

Prison Administration: Where the Dominion, IV, works. No one else goes up there but her. There are several offices and terminals where she has backups of her own self. Oftentimes she doesn't even need to be in the prison physically. Several different vessels have been made for her to download into, and are stored in the administration offices.

Prison Cell Blocks: The prison sections are made up of thirty stories with one hundred cells on each section, and remains airborne using hover technology that was created by synthetic scientists. This tech they specifically call "floats".

As mentioned earlier, prisoners are called "numbers". With this in mind, a prisoner/number's ID would look something like this: "P11.011"

  • Orion Gideon: X98.030
  • Tejinder Wakeman: X99.030
  • Faye Elms: S21.021
  • Victoria Nguyen: V09.008
  • Cyra Huxley: S21.022

Out of 30 stories, each cell block contains at least 3 stories worth of 80 cells.

A standard ten-by-ten foot prison cell.
  • M: Mellona, used for labor. (1-5) 150 cells on each floor.
  • V: Volatile, used for torture. (6-10) 100 cells on each floor.
  • P: Psykhe, subjects driven insane. (11-15) 80 cells on each floor.
  • T: Taciturn, willing subjects. (16-20) 80 cells on each floor.
  • S: Specimen, used for experiments. (21-26) 50 cells on each floor.
  • X: An unknown classification, used for aberrant type of prisoners. (27-30) 30 cells on each floor.

X cell block is unique, in that it is used to store aberrant prisoners.

Loading Bay

Laboratories: An isolated location east of the Service Core. This is where prisoners are sent to be experimented on.


The way leading into the laboratories.
Laboratory for human experimentation.

Observation Post:

Pods: The main mode of transport throughout the prison.

Transport pods are found in the main section of the prison.

Armored, medical, and fire pods are located in every monorail line throughout the prison.

The heavy lift pod is found only between the hangar and screening checkpoint.

: Where shuttles and other aircrafts are docked.
An example of an aerant aircraft and its interior.

Gardens and Waterway: Agricultural unit what provides food for the human prisoners. Strictly vegetarian diets (meat is a commodity served only to model prisoners).

The waterway runs throughout the prison (some of the tunnels run underneath certain cells within the prison itself).

Once every 24-hours, the waterways will run a self-cleaning protocol that washes out the tunnels before resupplying the water system.
One of the many agricultural units.
circumitus: I laughed for two hours and everyone looked like penguins (that shit musta been laced)
2017-02-20 04:54 pm

the hadriel hellneko atsume

OKAY SO I have this weird idea that could work either as an event or eventual Door critters, which is why I'm leaving this here because I figured I'd let you guys decide if this whole thing is kosher:

Basically the deal is a Neko Atsume-styled event based around "cats" that look like this. Instead of having cute, cuddly little felines, they would be more akin to these cracked out CATastrophes.

One possibility is that they could come in through the Door with other arrivals. Some could be friendly and others more vicious, or they could all be friendly or all be vicious and attack everyone and their poor perfectly normal-looking dog.

The other possibility is one of the gods make them, either on purpose of a botched mistake either by their own doing or another's tampering (i.e. say Delight wants to cheer everyone up and who doesn't love kittens?! Except she messes it up because what are kittens??? -- or someone like Confusion/Fear tampers with them to make them look like a cross between a cute fuzzy kitty and an eldritch abomination instead).

How they get in the city is entirely up to you guys. Either way, I figure that over time these cats could show up at people's houses expecting food, sometimes maybe even finding one nestled in their sink, pantry, or living area (wherever).

Like the jabberjays, it'd be nice to have some non-violent critters that can be found and interacted with in the city, though. Again, I'll leave their friendliness levels and how they show up for you guys to decide if you like this concept and want to use it!
circumitus: (could make you care)
2016-01-10 05:23 pm

✘ cr chart @ [community profile] hadriel

Nick Valentine @ [personal profile] synthedick

"may have dug him up from the ground and regretted it immediately, but i sure as hell don't regret it now. no matter what the synthetics have done in my own world, i can't hate him. dammit, i don't want to hate him. he's the closest thing to family i've got in this damned place. makes me feel like i'm not so alone, after all.


Firo Prochainezo @ [personal profile] foundafamily

"neighbor, friend, though evidently we were close enough to be family in some other world, and i think i can see why now. a little stubborn for his own good, but that may be what makes him so hard to dislike. not a bad guy for an immortal gangster, but i'm not one to judge. all things considered, he's the better person.

he's been through some shit and i do feel that i understand him a little better in that regard. no matter what happens, i'm pretty sure he'll have my back."

Muscovy @ [personal profile] muscovy

"didn't get off on the right foot when he started following me home calling me his mother. even if that were the case in this other world he's from, i'm not equipped to take that on responsibility. not now. i can't.

he probably deserves better, anyway."

Ivan Braginsky/Russia @ [personal profile] romanovs



"pretty. nice. owns a couple hyenas. have grown fond of her, and she the same for some reason. don't know why she likes me, or what she even sees in me. perhaps she thinks the same thing, though. don't know. just something about her.

she makes me calm."

Maketh Tua @ [personal profile] mismanagement

"control freak. attractive. also military, though more of a bureaucrat. think we even get along all right. seems to think she's more likable when she's drunk, but she's not so bad.

have grown to really like her. worry about her, though."

Cecily Trevelyan @ [personal profile] closerift

"met her on the first day, and shares in contempt with the gods. potential source of information and alliance that could prove useful."


"an interesting man with a familiar collection of cybernetics. corporate slave who needs to learn to think for himself. also has an artificial intelligence of a megalomaniac psychopath in his head that he should be more focused on getting rid of than he actually is."

Sharon Da Silva @ [personal profile] unitas

"dug her up from the ground, and the rest is history. she seems nice, even if she probably doesn't think so herself. even seems to believe in me for some reason. can't really fault her for her judgment. because, honestly, how many people here know the real me?

though we have our disagreements about this place, she's all right. even returned the favor by digging me out of the ground a year later. funny how that works out."

Glacius @ [personal profile] glacius

"ice alien. antisocial. wary of people. suppose us non-humans have to stick together or something like that. really don't think he deserves to be here."

Carlisle Longinmouth @ [personal profile] tongueamok

"didn't believe him at first, but apparently we knew each other in another reality, along with muscovy and a different version of firo. something to do with a ship that crashed landed on an alien planet or something like that. high strung, talkative, diligent note-taker. not so crazy, it turns out. helpful, even."

"Sato" @ [personal profile] infinite1up

"still don't know what to make of this guy. the weird smiles, the pleasantries, and the way he brushes off the pain of dying like a papercut more than anything else is odd ('healthy living' my ass). he's immortal, but think it's more than that.

probably has something to do with the fact that he's a fucking murderous psychopath."

Ushahin Dreamspinner @ [personal profile] ushahin

"got into my head in ways that aren't appreciated. but then, how many people do appreciate having their mind stripped open and laid bare for one to see? hurt himself more in the end when he saw the 'salamander' in its cage. probably enough to scare the piss out of anyone. can't help but feel sorry for him."

Sans @ [personal profile] skelebro

"skeleton from a place called 'the underground'. stand-up comedian or some shit like that. makes terrible jokes.
unsurprisingly, there's more to him than that constant smile plastered to his skull face.

prying, presumptuous asshole when it came to matters of love and Love, so he can fuck himself for all i care."


"found them sleeping in the laundry room and might have freaked them out with snail facts via brain parasites.

quiet, but a good kid, even if they don't think so. am concerned for them. think they need help in a way that most normal people don't know how. but i do."

Alphys @ [personal profile] sciencelizard

"weird lizard lady. very nervous. stutters a lot. strange. sort of adorable when you think about it."

Regis Lucis Caelum CVIII @ [personal profile] kingslight

"well-spoken royalty guy. very dramatic. think we get along fine."

Paladin Danse @ [personal profile] manofmettle


guy from nick's world, though very hostile towards synths. from some tech-hoarding faction called the brotherhood of steel, which seem to have a personal vendetta against synthetics since it sounds like some shit went down. hard to resent him for what he did when i'm no better than he is."



Hanako 'Rosalina' Nurumi @ [personal profile] hasitsthorns

"can trip on a shithill and die.

well, she did apologize for being a little motherfucker, so she can't be all that bad."

Dr. Marian Tenebris @ [personal profile] einselective

circumitus: Because you're marine grade... You rascal. (you need 400 proof or marine proof)
2016-01-08 08:40 pm

✘ profile [HADRIEL]

Name: Rey
Alias: Fiona Stransky, “the Salamander”, etc.
Age: 98 (physically in her late-20s)
Canon: OC; The Project SERAPHIM Series
Original or Alternate Universe: Original
Canon Point: Storm ➤ Chapter 40 (No Way Out but Through);
Pinion ➤ Chapter 36 (The World is Gonna Change Us);

“Now we are no longer wolves. We are dogs, the servants of men.
Keep alive, man! When man dies we becomes wolves again.”
— Sherwood Anderson; Death in the Woods

lay down all thoughts, surrender to the void

{If you want more basic info on Rey, go here.}

you like your girls insane )
circumitus: Insert Warmer song lyrics here. (good lord knows that i'm greedy)
2015-05-14 11:34 pm

canon update

Your Name: Revu
Character Name: Rey
Character Journal: [personal profile] circumitus

New Canon Point: End of Book Two (Seraphim Storm); Chapter 40: No Way Out but Through (after Rey stows away on a prison ship to try and save some friends who got their asses captured)
Reference: I’ve updated the history section to save space and sanity.

How will this affect your character?
If past events has been any indicator, Rey has always exhibited a nature that borders on self-destruction, going so far as to hardly acknowledge her own self as a being. “I am not a person” has been a mantra that unsurprisingly caused friends a great deal of frustration. This mentality was not only a product of the years she had spent practically quarantined from most human interaction, but reliving old memories that had since gone array and the fact that she is a vessel carrying several memories, some debatably her own, others are fabricated identities. While she is internally still at war with acceptance her own personhood, her self-destructive tendencies have changed with her mission-driven mentality. When running headlong into precarious situations it is not to destroy herself, but to defend others and survive. It’s that new outlook as well as her need to be a protector that has become her raison d’être, almost making her a better soldier than she ever was.

Similarly, at this point in the canon Rey had been faced with a need to atone for all the things she had done (her present as well as her past incarnations), going so far as to throwing herself into a fray without a care for her own wellbeing. After a series of reckless displays, it isn’t until one of the aforementioned people she had brought pain to finally told her that enough was enough. That she needs to stop living for the sake of others and work on trying to confront her own bullshit. Paradoxically, Rey had been selfish in her supposed selfless acts of martyrdom, fringing more on suicidal inclinations. While it’s not the first time Rey has been urged to try and live for herself, it slaps her in the face when it’s finally brought to her attention by someone she had hurt. Although she is still trying to compute this perspective that had plagued her for years, it would effectively hit its way home with time.

During the brief few months spent dealing with matters back home, Rey would feel surprisingly comfortable upon her return despite having left in the midst of a perilous state. (In a way, the fear of failing the people she cares about, especially her imprisoned brother, is what keeps her reassured to be back on the ship.) This in turn would allow her concentrate more on her current objectives, rather than obsessing over the things she cannot even change.

Appearance-wise, she’d be sporting some new scars: A horizontal knife wound in her throat. Some scars from glass in her hands, arms, and various others from bodily injuries, including a deep gash across her lower back.
(I am not sure if she would be able to recover the missing fingers she lost on the Cyllene with this canon update. Let me know if that would be a thing?)
She would also be returning with significantly shorter hair, after burning it all off in a “little fire mishap”. After a three month time-skip, however, she’ll have at least three inches of hair back on her head (think: pixie cut!), and it’ll continue at a fairly fast rate over time.

Eight Lives: In the previous canon update, Rey experienced what can basically be called a “full system restoration”. Essentially one can say that her various bodies (vessels) is the hardware, and the individual identities and memories to make her seem more like-human is software. When given a new body, her “self” would be transferred over with new memories, new identity, while the previous one is seemingly “rewritten”. Though it turns out that her old selves aren’t rewritten, so much as stored away in an encrypted file. Once this “file” was decrypted in her previous canon update, all of those old lives (and deaths) came back to her. As a result, she had spent several years in a state of temporary insanity, which she had returned to the Tranquility in the process of recovering from. At that point, her memories were erratic, and at times causing her to mentally flip into a previous life without warning. This improved during her time spent in the game, in which she is capable of adopting the speech and mannerisms of one of her previous incarnations. In canon, she has developed a deeper connection with her memories, accepting all of them as a part of who she is. This further complicates her identity crisis, but hey. She is dealing.

Brísingamen: Before, Rey’s control over her ability to manipulate heat and fire was sketchy at best, but she didn’t have a full handle on it. At this point in her canon, she is able to not only summon heat strong enough to cause her body to burst to blame, but she is also able to withdraw the flames back into her body. This ability to absorb extreme heat and fire that her body emits has been dubbed “fire eating”. Due to developing a better, more intimate connection with her previous lives, she has also gained the information needed to have a better handle on her own energy. Exertion will still cause her to overcharge and lose control of the fire, though.

Exurosuit: A modified heatsuit made out of Nano-Kevlar; designed specifically for Rey during the lives she had spent as Schmidt and Safronov (see Eight Lives for more detail), that way she won’t risk repeatedly burning all her clothes off.
Utilizing specialized technology that focuses on the communication with her hefty cybernetic skeleton and the vessel, the Exurosuit is capable of transmitting and amplifying the heat energy provided by the Brísingamen within her body to the surface of the suit. It is also built with an internal cooling system (especially around her head), allowing her to easily absorb heat when setting fire to herself.
The Exurosuit is tight fitting and entirely black, with some light indicators around the feet, stomach, back, shoulders, and neck. The indicators remain unlit until the Brísingamen energy is activated, flaring the lights up into a deep red, glowing brighter depending on the amount of heat radiating from the vessel. The spinal region of the suit contains the function allowing headgear to retract and seal at the command of the wearer, allowing for extra cranial protection. Printed on the upper back of the suit is a salamander.
It was designed by Gregory Tremond, who had discarded an older prototype in the abandoned research facility where Rey had been “born”. She is now in possession of the Exurosuit prototype. As it is not a completed version of the heatsuit, it has a risk of overheating, damaging it to the point of disrepair.
Character Name: Rey

Item Requested: Exurosuit prototype.
Intended Purpose: See above. She won’t be wearing it a whole lot (it’s a prototype and not particularly comfortable because ew, sleeves... Also the fact that it was utilized by two versions of herself that are really kind of horrible people also doesn’t help make her feel any more inclined to put the thing on any more than necessary), it may be useful for her somewhere down the line. If she doesn’t accidentally overcharges it first, that is.
circumitus: 10 stitches. scar on forehead. totally going tell ppl my parents died fighting Voldemort. (fell off bed. face first.)
2015-03-30 09:16 pm

✘ cr chart @ [community profile] ataraxion

Firo Prochasneezo Prochainezo @ [personal profile] foundafamily

status: family. cluck cluck cluck.

"you goddamned motherfucker i fucking love the shit out of you and you actually mean the fucking world to me holy shit."

Muscovy @ [personal profile] muscovy

status: pretty cool tiny person. also family.

"he hugged me.


Iezabel Sadonna @ [personal profile] metempsychotic

status: zombie? vampire? must investigate further...
(also thinks rey is a guardian angel)

"one thing is for certain: she isn't from a technological universe. talks weird -- very formal. something seems off about her. had a lot of misconceptions about me for a time, but tried to set her straight. didn't seem to like that very much."

Tadashi Hamada @ [personal profile] tadashiwashere
■■■■□□□□□□ ♫

status: don't even fucking know.

"seems all right. also seems like the type to get himself killed.

should probably keep an eye on this one."

William Tsang @ [personal profile] dogbane
■■■■■■■□□□ ♫

status: recon and murderdate bro.

"will knock you out to keep you from making poor life choices again. if necessary, of course."

Charles Xavier @ [personal profile] forgodssake
■■■□□□□□□□ ♫

status: telepath.

"fell out of contact with him for a while after he helped to escape from the white room/ship's core or whatever that place was.

not exactly the best way to say thanks, admittedly. ugh."

AJ Harris @ [personal profile] hairrands
■■■□□□□□□□ ♫

Algidus @ [personal profile] thecoldshoulder
■■□□□□□□□□ ♫

status: what.

"shit piss fuck cunt cocksucker (and tits)."

Carlisle Longinmouth @ [personal profile] tongueamok
■■■□□□□□□□ ♫

status: magic man.

"what's with this guy? he seems more fidgety than a fuse jacker sometimes.

tolerable, though."

David @ [personal profile] noman

status: home invader. not a robot.

"just invited himself into the dome. rude.

is suspiciously polite. probably because he used to be an android. good talk."

Max Rockatansky @ [personal profile] theroadwarrior

status: jungle hobo but he's not that bad.

"you all right. you also have issues. crazy, crazy head issues.

...sorry for beating the shit out of you. and almost choking you to death."



circumitus: This is drunk and confused... (this is worse than naked and afraid)
2015-03-11 11:22 am
Entry tags:

✘ hadriel inventory



(1) Exurosuit
(1) dogtags (belonging to her old self as "Schuyler")
(1) small black backpack
(1) green tanktop
(1) brown cargo pants
(1) pair of combat boots


(1) communicator

acquired on january 28th, 2016;
(1) portable cd player (gifted by hope)
(1) cd [queen's greatest hits] (gifted by hope)
(1) set of screwdrivers (gifted by hope)
(1) bag of cotton balls (gifted by hope)
(1) goldfish (named "goldfish" "wellingham"; gifted by hope)

acquired on july 25th, 2016;
(1) fancy sheet set (gifted by hope)
(1) tube of lipstick (gifted by hope; given to emily)
(1) can of tennis balls (gifted by hope)
(1) scented candle (gifted by hope)
(1) leather jacket (gifted by hope)

acquired on august 24th, 2016;
(1) jakobs sniper rifle + ammo: 30% (provided by lilith; "traded" with sato as of october 19th in exchange for the masergun)
(1) beretta 92 (ammo and firearm provided by ronan lynch)

acquired from the KEEPSAKES EVENT october 15th-19th, 2016;
(1) silver harmonica
(1) masergun + (1) extra mazemag

(1) claymore sword (from rage's armory)
(?) rations (totally not human meat)

Code by [community profile] bannertech.
circumitus: What could possibly go wrong? (11% beer and firearms)
2015-02-15 03:42 pm

✘ the exurosuit

The Exurosuit is a modified heatsuit made out of altered Nano-Kevlar; designed specifically for Rey during the lives she had spent as Schmidt and Safronov (see Eight Lives for more detail), that way she won’t risk repeatedly burning all her clothes off because that shit would get real awkward real fast.

Utilizing specialized technology that focuses on the communication with her hefty cybernetic skeleton and the vessel, the Exurosuit is capable of transmitting and amplifying the heat energy provided by the Brísingamen within her body to the surface of the suit. It is also built with an internal cooling system (especially around her head), allowing her to easily absorb heat when while simultaneously setting fire to herself.

The Exurosuit is tight fitting and entirely black, with some light indicators around the feet, stomach, back, shoulders, and neck. The indicators remain unlit until the Brísingamen energy is activated, flaring the lights up into a deep red, glowing brighter depending on the amount of heat radiating from the vessel. Printed on the upper back of the suit is a salamander.

The hood is also made out of more flexible Nano-Kevlar material, protecting the wearer’s head.

The spinal region of the suit contains the function of allowing the hood to seal at the command of the wearer for extra cranial protection.

The suit itself was designed by Gregory Tremond, who had discarded an older prototype in the abandoned research facility where Rey had been “born”. She is now in possession of the Exurosuit prototype. As it is not a completed version of the heatsuit, it has a risk of overheating, damaging it to the point of disrepair.
circumitus: (das gross)
2014-12-27 04:18 pm
Entry tags:

✘ basic info (HADRIEL)





CANONOriginal Novel
SPECIESSynthetic Human
HAIRMahogany, short, hints of graying
EYESBottle green


SCARS Facial. Left side: Cross about an inch under her eye, and another horizontal that comes up from under her chin. Right side: A diagonal scar a couple inches below her other eye, across the side of her forehead, and another vertical one coming up from her chin to her jaw. The scars actually appear to be purposefully inflicted and not accidental.

Bodily: Stab wound in her right shoulder, another across her chest (over one and under her other breast). Various other scars, including a horizontal knife wound in her throat. Deep gash across her lower back.

New: Claw mark dragging across her left shoulderblade.

ACCENT West American (originally constructed in an underground facility below a city called Ashwater, in Washington), though can imitate others. Soft-spoken (almost, dare I say, “cute” sounding), quiet, tends to not use that many words. Usually converses in a monotonous, robotic tone, intentionally avoiding pronouns such as “I” and “me”. However, it has been shown that she drops this exterior in favor of a more personable front depending on her relationship with that person. (Note that she does play up the “dumb robot act” around most people.)

ATTIRE Severe allergy to sleeves (no, not really. But she is adverse to sleeves regardless of the weather). Wears tanktops or sleeveless hooded vests (one is black, one is burgundy). Cargo pants.  Combat boots. Sometimes her armor. Wears dogtags belonging to “R. Schuyler” around her neck (not her real name).

MISCELLANY Calloused hands. 
Cybernetic physiology:  Skeleton is heavier than it would be for the average person of her height and build, causing her to weigh well over 300lbs.
Heart and brain are also cybernetic, allowing for memories to be written, rewritten, and manipulated. Access to her cerebral system is located in an invisible port buried under the skin on the back of her neck, on the spinal column.

MEMORIES Memories were muddled upon arrival. After they were restored, she now has the memories and experience of eight very different, very skilled soldiers over the course of nearly a century.

SOLDIER Military training exceeds well beyond that of the average combat marine: Skills range from long-ranged firearms to melee weapons and close-quarters combat. Specialty lies with automatic and sniper rifles, handguns, bayonets, and combat knives, as well as disarming opponents. Along with basic first aid, she also carries the experience of previous incarnations as highly skilled snipers, soldiers, and special operatives.

With an almost superhuman endurance and equilibrium, Rey’s keen sense of movement allows her to be heavily skilled in being able to run through environments via rolling, dodging, vaulting, and climbing. She also a significantly higher strength and pain threshold than the above average human, which can be obvious from her well-toned physique. As mentioned above, Rey also possesses a bionic physiology. She is made up of fervidium alloy, making her more of a rock than anything. I would place her at around 140 kilograms, due to the alloy.

SALAMANDER Possesses a particular set of skills energy called Brísingamen; this energy supplies her bionic physiology with the ability to function.
Skeletal structure is made up of fervidium alloy, a type of glowing metal that burns up when activated by the Brísingamen energy.
Can unleash heat particles, generating enough to cause any nearby persons as well as herself to burst to flame. Takes on the form of neon red veins pulsating through the parts of the body energy is being applied to. Basically, she’s a walking powerhouse.
Immunity to fire and extreme hot and cold temperatures.
Overexertion may result in overcharging, causing her to burst into flames from which she can only be put out via external sources (i.e. carbon dioxide, extreme cold, large quantity of water).
When utilized it at its fullest capacity (say, the rate it would need to burn a person alive), skin secretes a black, oily substance called samandrine (think of the the oil that keeps a lantern lit). Samandrine can be toxic when ingested, resulting in temporary paralysis and inability to breathe. Do not eat.
Thanks to her bionic structure, she is also built like a tank (hence why she weighs 300lbs). She can get hit by a speeding car and just walk away grumbling about it. She has a pretty high pain threshold.

GENETICS Due to enhanced genetics, she is able to recover quicker from injuries than the average person. While she is unable to regenerate missing limbs or heal scar tissue from major wounds, broken bones and minor scratches and bruises can take between a few hours to a couple days to restore. Moreover, her skin and organs are cloned from the DNA of both her “mother” and “father”, Dr. Undine Stransky and Lucas Coffey. Due to the immortal strain of cells belonging to her father, also known as LUC-x56 or Cleary cells, Rey has a natural ability to heal faster than a human. But due to the mixture of the human and immortal cells, she is not quite the same as her father, and as such her healing has some limitations.

MULTILINGUAL Fluent in English, Spanish, Zulu, Dutch, German, Russian, Italian, Arabic, and Hebrew. Rusty in some Latin phrases.


HOPE'S BLESSING This power can heal anything from small wounds to large ones. It cannot bring people back to life, but it can save them from the brink of death. It can be used to heal both injuries and illnesses. (INACTIVE)

SORROW'S BLESSING This power enhances both perception and logic for a time, enabling the bearer to predict likely outcomes to their own or others' actions. Upon activation, it allows you to notice things you might not normally, as well as boosting your intuition in predicting future possibilities. (ACTIVE)

 Currently training to utilize swords and other weapons found in Rage's arsenal.

(1) Exurosuit
(1) Dogtags belonging to her old self as “Schuyler”
(1) small black backpack
(1) green tanktop
(1) brown cargo pants
(1) pair of combat boots
Casual mentions of military life, war, and having bugs for lunch. PTSD. Violence against men, women, and children. Mutilation and self-mutilation. Suicide.  Self-deprecation. Sexual assault. Religion. Politics. Drugs and alcohol abuse. Horrible table manners and gross eating habits. Check out the permissions page for more detailed warnings.
CANON POINT Book ThreeSeraphim Pinion, Chapter 36: The World is Gonna Change Us.

RESIDENCY Formerly was alone in the two-bedroom apartment in Spire Two, Room 301. Currently living on the First Spiral in House 1401, with Nick Valentine ([personal profile] synthedick). Owns a pet goldfish (now named "Wellingham").

DATE OF BIRTH April 21, 2056.

PARENTS Dr. Undine Stransky (maternal donor); Dr. Lucas Coffey (paternal donor).
SIBLINGS Orion Gideon (genetically related; brother).

SEXUALITY She is very much of the homosexual persuasion. Currently in a relationship with Maketh Tua ([personal profile] mismanagement).

The only certainty was going forward.

circumitus: Because you're marine grade... You rascal. (you need 400 proof or marine proof)
2014-12-14 02:10 pm
Entry tags:

application for [community profile] hadriel

Player name: Revu
Contact: Plurk: [ profile] citygrit; AIM: ReverieWulfram.
Characters currently in-game: N/A

Character Name: Rey
Character Age: 97 (appears to be in her late-20s)
Canon: Original from a published series (Project Seraphim)
Canon Point: Book 2, Chapter 40: No Way Out But Through

world description )
history )
personality )
abilities )
flaws )
2014-12-11 04:53 pm

✘ eight lives

(Yeah, I know. It's weird for me to say that, too.)
{If you want more basic info on Rey, go here.}

Of all the memories Rey has been imprinted with, there are a few common threads:

→ Her age: She is 29-years-old, born on April 21st.
→ First memory: A dream of being torn apart by wolves until all that’s left of her face is a shiny skull, and waking up crying but no one comes.
→ First combat memory: The first person she ever kills in combat is a little girl who Rey had wrongfully shot, inspiring a firefight with her platoon. Though the memory is fake, she recalls being reprimanded and nearly being dishonorably discharged due to her unstable mental state afterwards. (Each incarnation of Rey reacts to this memory differently. It is how Gregory gauges her personalities.)
→ Her scars: Before she is dispatched on her individual, unique missions, Gregory is always sure to “mark” her.

Note: Just to clarify, these women do not act as separate personalities or anything of the such. Rey’s interactions with them is nothing more than how one would interact with a dream or a memory. She can recall them, maybe even make better use of their knowledge and experiences, but she can’t really become any of her past lives.

Stone (American)
→ Marine Corps veteran who was promoted to Special Forces, due to her aptitude on solo missions.
→ Born and raised on the streets of Ashwater, Washington.
→ An orphan who never knew her parents and never had a family. Was a bit of a loner who managed to make it on her own until she was taken in by a gang of other homeless kids. When she was sixteen, however, they were all killed in a police raid.
→ At seventeen, the now lonely homeless girl ran into a military recruiter (Gregory Tremond) who promised her a new family in the armed forces. She looked to him like a brother figure and confident, like many of her later incarnations so foolishly would.
→ Honorable and dutiful, Stone is a personality who tries to do what is right, but she’s also a survivor. She isn’t very book-smart, but she’s street smart and perceptive enough to be able to carry out solo missions without much guidance. She’s strong-willed and independent.
→ Closest one of Rey’s past selves who became self-aware of her nonhuman existence without going completely insane (but this may be because of her self-destructive tendencies shortly after unlocking this knowledge). Was also capable of utilizing her heat energy with little difficulty, based on instinct due to her intuitive disposition.
→ Stone’s memories and personality was based off a former American combat marine named Ryan Stone. Died in 2056 when the Long Winter Wars began.
She could climb five-thousand meters of Mount Elbrus, run the Galway terrain, and swim across the Red Sea. When it came to elaborate mathematics and complex problem solving, such as how to deal with a shut-in living weapon, Stone was miles behind in that marathon.

Silva (Argentinian)
→ Comes from a family of deadbeats with no ambition in life. Silva thinks that she joined the Argentine Navy in order to distance herself from her nonexistent kin.
→ Linguist who is able to crack various languages and code. Works in intelligence. Language is just about the only talent she is really adept in, as her combat and people skills are somewhat lacking, and she’s average in just about everything else.
→ Pretty agile, though.
→ Awkward as fuck. Doesn’t talk much.
→ The goal here is to have her work on several aptitude tests to see how well she operates with others. Gregory Tremond learns that Silva has not been much a team player in any of her previous incarnations.
→ This personality was based off an Argentinian woman, Alicia Silva. Deceased in the year 2059 during her tour in South America, when their ship is attacked by an enemy Naval fleet.
She couldn’t make out what they were saying, exactly. It didn’t even sound English, or any of the languages that were rolling about inside Rey’s memories of the other women she had been. But one of them was Silva, a former linguist who was fluent in at least eight different languages. Somewhere, in the recesses of her mind, Silva was able to discern the sort of code that the Prizrak guards were speaking. The words came to her, the translation processing from her ears to her mind and all at once she understood them...

Steyn (South African)
→ Grew up in a brothel, being raised by prostitutes.
→ Mother was a call girl who was murdered by one of her clients when her daughter was 7. Father works in human trafficking, and runs the brothel that Steyn was born and raised in.
→ At age 17, Steyn’s father threatened that she would be shipped off to slave auction if she did not start taking clients at the brothel she was living at to “earn her keep”. Afraid that her father would be good on his word, Steyn enlisted for the South African Army to escape her family.
→ Has mondo intimacy issues and very negative views towards sex. Is oftentimes referred to as a “frigid bitch” by many of her peers for this reason, and also her catty attitude.
→ Doesn’t get along with people very well. Not much of a team player either.
→ She is sent to South Africa to assist in an outbreak of civil wars.
→ Original memories belonged to a South African soldier, Marilyn Steyn. Died in 2068 as a result of friendly fire on the field.
Steyn, a woman from South Africa who had thought her father to be a drug lord also working in human trafficking, had joined the military to escape his threats of sending her to a brothel. Now, Steyn was conveying a different message from the recesses of Rey’s memories. She had been an engineer. A valuable identity, no doubt, as Gregory needed someone to be able to crack the codes when infiltrating the GRIGORI’s defenses. The memory of Steyn was telling Rey that she needed a retinal scan in order to proceed. She believed her past self.

Sarfati (Israeli)
→ Jewish descent. Non-practicing religious.
→ She hails from a family of protesters who were killed when their hometown was attacked. Orphaned and alone for most of her life, she enlisted into the war and had been part of the Islamic Republic of Iran Army ever since. She feels that “God” has let her and her “family” down.
→ First one of Rey’s incarnation to have befriended anyone. In this case, it’s a mechanic named Eli who worked on various aircrafts. Sarfati learned from Eli, who was showing her how to understand schematics. While no expert, she has some basic mechanic knowledge, and is capable of rewiring and reprogramming certain aircraft mechanisms.
→ This personality was based off a woman named Jana Sarfati. Deceased as of 2076 during a conflict in the Middle East.
Her meager engineering skills were rusty, but she had a certain memory from a soldier named Sarfati, who had once befriended a mechanic named Eli. Together, they worked on various aircrafts. None of them were zeppelin-shaped prison ships, but the control panel itself rang a bell from a particular memory. As that Israeli soldier, Sarfati frequently worked with her friend, Eli, as he showed her how to read and reroute the cabling.

Sarfati was no fool, and she knew what she was doing.

Schuyler (Dutch)
→ A woman from the Netherlands with a heavy Dutch accent.
→ Specializes in winter warfare.
→ Watched her mother murder her father while both were in a drunken argument. She ran away from home when she came home to finding her own mother having shot her father in the face. Since then, she joined the Korps Mariniers, the marine corps section of the Royal Netherlands Navy.
→ America is allied with both the Korps Mariniers and British Royal Marines. Schuyler meets Helena Lyonene and Adam Moskalenko in Washington DC, both who are assigned under the Sergeant Schuyler’s command. Helena’s father oversees Schuyler taking control of his troops as they depart DC.
→ The language barrier was originally intended to keep her alienated from others, but before long she becomes close friends with Helena Lyonene and Adam Moskalenko — another rarity. Adam helped Schuyler with her English, to a point where she’s even lost her accent.
→ While she is bound to her mission, Schuyler has a sense of loyalty and self-sacrifice, almost to a fault. She puts others before her mission, making Schuyler an illogical personality.
→ Original personality and memory belonged to Anna Schuyler. Deceased in 2091.
If she released the prisoners, not only would she be alerting the synthetics on board of her presence, but she’d only be sending these little lambs to their slaughter. The Rey she had been six years ago who was an empty vessel with no memory or identity wouldn’t have thought twice about it. Using children as a diversion seemed to be a logical course of action. Schuyler, however, was the reasonable one. She had been there during the Julian Massacre, choosing between tending to her fallen comrades or to chase the traitor who gave their position away. Schuyler chose to stay, saving Helena Lyonene from blood loss by cauterizing her leg. Years later, she would thank Rey for the actions she had made as Sergeant Schuyler.

Sheridan (Irish)
→ United Forces of Ireland, allied with the Scottish and British Royal Army after the country had been invaded by the Chinese.
→ Born in the countryside of Galway to a family of drunkards (although she herself is loath to any manner of substance abuse. This has more to do with her inability to taste than her fabricated memories).
→ Of all her personalities, Sheridan is by far the most amiable one, who is kind and personable with her superiors and peers. She even learned how to feel love and affection towards another person, which also makes her an illogical personality.
→ Sheridan was based off of a woman named Casey Sheridan. She died in 2021 on the “Highway of Death” while serving the army stationed in Kuwait, several years prior to Rey’s birth.
Sheridan had been with people before. She even had a relationship with a man once. What was his name again...?

Marcus Sullivan, came Sheridan’s tiny voice. Sheridan was not only a fighter, she was a lover. Other than that she had come from a family of drunks, Sheridan thought she had a normal upbringing. She had served the Defense Forces of Ireland, who were allied with the Scottish and British Royal Army during a time of war with China. Sheridan hated alcohol, for what it had done to her family.

All of Rey’s past lives shared a common theme. They were unapproachable women. Cold and detached from their emotions. Only Sheridan was genuinely hurt by this, always wanting so badly to be loved. Marcus Sullivan seemed to be the kind of man to give that to her. He was a gentle giant, dark and somewhat plain looking. But he treated her with a kindness that she was not used to. They shared a bed, and when Sheridan had expressed discomfort in their fleeting relationship, he never asked anything more from her. Sheridan didn’t hate him for it. She hated herself for not being able to feel safe with that sweet man.

Schmidt (German)
→ Parents both died on drug overdoses, after she came home from school one day to find them. Because of this, she has a very negative outlook on drugs and alcohol and avoids them altogether.
→ Cold and detached, avoids people whenever she can.
→ Fully capable of utilizing her heat abilities, the legend of “the Salamander” begins with Schmidt. More brutal than her previous selves when it comes to carrying out her missions, Schmidt is a violent one, but more subservient to orders.
→ As she is the first one innately proficient in her abilities, Schmidt was the first one of Rey’s selves who learned how to completely control her heat energies to create fire, and even absorb it from her body. This promoted Gregory Tremond to design the Exurosuit to better adapt her on missions without constantly burning her gear off.
→ Schmidt expresses sociopathic tendencies, spreading the Salamander’s reputation throughout the Long Winter battles in Europe, and various other countries as the soldier with the affinity for fire and cannot be burned.
→ Because she is a sociopath, Schmidt is antisocial and guarded, oftentimes reacting in volatile ways even for Gregory. Easily frustrated and angered, and quick to erupt into violent actions. She is unable to form any attachments towards other people in any way, completely lacking in empathy.
→ Schmidt was a personality constructed almost entirely by Gregory Tremond. Rey Schmidt does not exist.
These Russian men only happened to be passing by when she was on her way through the mountains, where she had requested refuge in their camp to rest. Most of them are independent — rebels who want to have nothing to do with the Long Winter, the war waging for seven decades now.

Although Schmidt claims to be a revolutionary herself, they do not invite her into their tents or campfire at night. Instead she sits in the shadows, watching the trees and listening to the forest.

From far away, the wolves howl.

Through the varying descriptions they had, many of the rebels decided that Sergeant Schmidt was the spitting image of their ghost story. She listens to their talk of a pyromaniac who can walk through fire. Schmidt stalks their circle as she listens. When they sleep, she protects them.

One night a twig snaps off in the woods, followed by a crunching of snow. Schmidt leaves with her gun, and returns a few hours later. When the rebels wake the next morning, they see her sitting by the dying embers of their campfire in bloodstained fatigues. They whisper amongst themselves that Schmidt smells strongly of ash and sulfur.

People cannot help what they are, so Schmidt does not blame them. She can’t stand her own skin.

Safronov (Russian)
→ Unique from the other identities. Safronov is actually capable of overriding Gregory Tremond’s attempts at writing her code and chooses her own personality: Ruthless and by far worse than Schmidt, Safronov has memories of a Russian sniper who had been trained by her family to kill. She is more of an assassin than she is a soldier. She is by far the most difficult personality for Tremond to control, as she acts independently and is swift to disobey his orders.
→ She is typically ostracized even from soldiers. While her brutality has gained her respect, it has also earned her a great deal of horror stories as well. The Salamander is now less of a tale between enemy soldiers and deserters, and more of a warning when they start to see massive plumes of smoke and flames carrying a stench of burning corpses.
→ Similar to Schmidt, Safronov had the same amount of control over her abilities, also coming into possession of a more modified Exurosuit to better carry out her missions.
→ In contrast to Schmidt, Safronov is a psychopath. Unable to form any emotional attachment, and uses her “comrades” only to her own advantage. They are either meatshields or social disguises. Safronov can pretend to be a normal person, even likable and charming at times. However, that doesn’t stop her from fantasizing about slitting your throat in your sleep.
→ Unlike the others, the memories of the Russian sniper are actually based off a woman who is still alive. Valentina Safronov is an elderly woman who lives in isolation in a small town in China. She escaped shortly before the Kristiv Resurgence during the Long Winter. She was born sometime in the 2080s.
Schmidt and Safronov, two women who wore the monikers “the Salamander” and proudly took to their roles of being monsters. Safronov in particular was not a very kind woman. Even she was obsessed with the idea of revenge, of giving the Prizrak what they deserved for the Russian blood spilled across her homeland — or what Rey had once perceived to be home. In the end, she had no home.

FREYJA (Fiona)
→ Arguably the “real” Rey. Not actually a fabricated identity with false memories, but the original vessel. Was considered too mentally unstable to be effective in the field, but Gregory Tremond took a gamble on her anyway after faking her expiry, utilizing her for his own reasons. Rather than sending her off as the empty vessel Freyja, he installed memories of other women to make her more adaptable to situations and blending in.
→ There is a duality to “Freyja” and “Fiona” — while Freyja is the compliant solider that was created by PROJECT SERAPHIM, Fiona is the daughter of Lucas Coffey and Undine Stransky. She had only expressed her façade as Fiona towards Undine, who she genuinely saw as a mother and one of the closest friends until her eventual death.
→ Personality-wise, Freyja is more robotic, and rarely ever spoke. Fiona was a bit more talkative, but only with her mother-creator. Rey speaks more like Freyja/Fiona than her fabricated identities, avoiding the use of “I” and “me” and “my” in her sentences. When she breaks that front, she is taking more from her later memories that Gregory gave her.
→ Appearance-wise, she is the most different. She is tall, blonde-haired, mechanical lime green eyes, and of course devoid of the facial scars.
→ She is obviously self-aware.

“If this life is not a real fight, in which something is eternally gained for the universe by success,
it is no better than a game of private theatricals from which one may withdraw at will.
But it feels like a real fight.”

William James
circumitus: Take control of me and wipe away my fears... (i'm a broken doll; you're the puppeteer)
2014-11-08 11:09 am


((WARNING: Violence, blood, body parts literally falling off and just general gross shit.))

Light poured through the doors as they opened, blinding Stone. She tilted her head back, a hand starting to lift over her eyes, and stopped. She realized... she couldn’t see out of her left eye.

Ooze dribbled down her socket, over her cheek. When she moved, something fell from her face. Stone looked down to see that white ball with a forest green iris rolling across the pavement. She surprised herself when she went to pick it up, only to watch her eye slide away from her, falling into a crack in the earth.

That was when she noticed the missing fingers on her hands, most of them gone with only her thumb, index, and middle fingers remaining on them both. Her skin was peeling off, revealing raw muscle tissue of yellow and orange bubbling underneath. Her right forearm opened up to reveal a piece of bone shining through.

Bones weren’t supposed to shine. Not like that.

Stepping into the bloody daylight, she canted her head and wondered why the red bones jutting from her body were shining. She glanced down, hand over her chest, to see metal-like ribs sticking out of her.

She should be screaming but, opening her jaw, it only clacked. Much like other parts she was missing, most of her mouth was gone.

The streets were paved with eerie silence. The snow had completely melted in the wave of heat. A hot wind blew through. Any bodies piling the streets withered, reduced to ash. Cars were turned over, leaving frail skeletons behind the wheel. What should have taken months if not years to decay left bodies in a rapid state of rigor mortis.

Steam billowed down one of the many avenues she trudged. While there was nothing left of the people, cars and buildings remained, though rapidly corroding, making the place appear many years abandoned than it was.

As she thought, in the end she had nothing.

The streets were empty, quiet as a ghost passing through. She must have walked for miles before her body couldn’t carry her an inch further past the road sign over the freeway revealing the exit out of Ashwater.

In the middle of the freeway devoid of traffic, the operative collapsed to her knees. Her one eye closed, feeling the blood dry and peel off her cold face. She tilted her head to the sky, desolate and red with strange seams drifting into the burning clouds. Like a hundred ribbons falling upwards, fading into black. Was it real, or were her eyes playing tricks?

Get up, Stone said to herself, only the words were not spoken. She had no lips anymore, just as parts of her face were missing, and her hair had gone. She no longer felt the need to breathe, with her lungs rotting from the inside and melting through her ribcage.

Yet she was alive in the most peculiar way. Pushing her body onto her side, she moved into a crawl. Then she helped herself onto her feet again, her knee rattling before giving out.

Stone heard a small, pathetic sound, and realized that she was the one making it. She reached for something, anything, before her remaining three fingers on her right hand clasped around a metal rod sticking out from the ground. What remained of a street sign poked out. Stone ripped it from the steaming asphalt.

Using the rod in place of her ruined leg, she staggered on into the gray mist.

The freeway opened up to her.

In the shattered side mirror of one dilapidated truck, now the casket of a skeleton slumped in the driver’s seat, Stone caught herself in a brief reflection. Her scars were hardly the least defining trait about her anymore. Shining material poked from her skull. It looked like pale red steel, but pristine. She had lost all of her teeth, and her head bald. She was a dying animal, carrying itself on its last legs. Something like her had no right to live.

I deserve to die.

Why wasn’t she? How was it that she was here, staring down miles upon miles of endless freeway, to the interstate across the Blue Mountains, where corpses were encased in metal tombs.



Stone was on her side, gazing into the crimson horizon and an end of the world. When a man’s shiny loafers stood in front of her field of vision, she had a passing thought to greet Death in kind. He stood beyond her line of sight, with her only eye close to the ground and seeing only the man’s knees as he crouched over her. A gentle touch came over Stone’s scalp, stroking the raw, peeling skin.

“Let me take a look at you.” Hands gripped her shoulders, sustaining her onto her knees. Her strength ebbed, head bowed until fingers reached under her chin.

In front of her was a man of rust-colored hair and sharp gold eyes. He was tall, possibly over six feet with his stature. His giant hands caressed her chin into his palm as he brought his thumb over her cheek.

While his face was foreign to her, his voice had rang familiar.

Agent Tremond.

Gregory Tremond.

“Seems that you’ve inspired quite a bit of chaos, haven’t you? This would be my fault, I imagine,” he said and sighed.

He flipped his wrist, revealing a silver watch.

“What a mess. The Chancellor is dead, although it sounds as if his son lives. He’s in urgent care right now, at any rate. You wouldn’t happen to know anything about that, would you, Stone?”

Stone didn’t reply. Couldn’t.

“Nevertheless, you were successful,” Tremond continued. “You did well, Sergeant. I promise you that once this is done, you’ll be right as rain. Although you won’t remember this conversation, so I suppose there’s no point in colloquies, yeah?”

Agent Tremond laughed. He let go of Stone, forcing her to support herself on her knees. The man rose over her. Her head drooped, from seeing his fancy white dress pants to his clean loafers once again. Although her vision was spotted, she still heard things very well. Such as the sound of a gun cocking as Tremond took one out of his vest, and released the safety.

She felt the cold end rest against the top of her head. Stone closed her eye.

Wasn’t this where she supposed to be seeing her life flash before her?

“Goodnight, sleepyhead,” Tremond told her in a soft, soothing voice.

The trigger pulled.

Stone was fond of the sound bullets made. She was born in war, and lulled by a tune burrowed into her brain that she knew so well.
circumitus: I have big plans. I'm learning spanish this month. (i need an office)
2014-02-06 10:59 pm


[During the Mutiny 2.0, Rey had recorded a series of data logs in private. The file is called "dido.txt" and within it are a mixture of audio recordings as well as written words.]

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